Legend of DefendersFan Wiki

Updates · 12

Legend of Defenders patch notes

The latest update is the Day 1 Hotfix (). Below is every official announcement since the first playtest, newest first, boiled down to what changes for you. Each one links to the full post on Steam.

  1. Hotfix

    Day 1 Hotfix

    • Fixes in the Shop: the bulk-purchase OK button and wrong numbers on large prices.
    • Thunder Demon Lord and Poison Demon Lord towers moved back to their proper spots.
    • Rift boss names corrected in every language (beating the Fallen Angel no longer says Cyclops).
    • Ice Captain’s Frost Hammer Shock now has its description.
    • Saving works on Steam Deck.
    • Demon Lord Tower floor 1 is easier.

    Full post on Steam

  2. Launch

    Lead Your Defenders Against the Hordes!

    • Full release on Steam, single-player with no microtransactions.
    • Free Halloween Castle Skin DLC.
    • Supporter Pack bundle: Holy Light castle skin, Witch Hand recruitment skin, 200 Diamonds, Mag Ranger as starting hero.
    • Demo saves carry over to the full game.

    Full post on Steam

  3. Feature

    Stuck on a Wave? No Worries! Farm Bosses in the Rift and Forge Epic Gear!

    • Launch time confirmed: 2 November, 1:00 AM PST.
    • Recommended loop when stuck: Rift Gate bosses for gear, then the Blacksmith to enhance, enchant and reroll, plus Black Market loot boxes.
    • Demo gear carries over.

    Full post on Steam

  1. Feature

    Fortune Favors the Bold: Buff the Monsters?!

    • Showcase of the Cryomancer + Fire Tree ice-and-fire combo.
    • Solar Turret explained: stronger enemies, bigger coin and EXP drops.

    Full post on Steam

  2. Feature

    Build Your Dream Team, Forget Perfect Placement!

    • Placement is forgiving: no losing range for being half a tile off. Focus on lineups.

    Full post on Steam

  3. Feature

    A Slacking-Friendly Tower Defense You Can Hide With One Click

    • Auto Battle makes heroes, turrets and cannons attack and cast skills.
    • Boss Key hides the window and its taskbar icon.

    Full post on Steam

  4. Major update

    Demo Update Live | Release Date Announced!

    • Release date announced: 2 November.
    • New heroes Cryomancer (Ice, lowers Ice and Fire Resistance) and Bog Demon (Poison, three summoned copies).
    • New Solar Turret; two Peak Training upgrades; two Treasures; six equipment skills; a new Boss Dungeon.
    • Failed boss challenges no longer use tickets; tickets cheaper; boss wins no longer refund Diamonds.
    • Castle level cap raised to 300.
    • Damage formula reworked: "Final Damage" renamed "Damage", elemental and normal damage are separate multipliers. Monster strength rebalanced.
    • Ember Mage hits airborne enemies; Shaman 9-star heal floor; Sun God grabs nearby enemies; [Meteor] triggers on skill cast.
    • Quality of life: affix-count filter, star-up panel stays open, Red Rose venom values shown, Rift remembers your last pick.

    Full post on Steam

  5. Fixes

    Demo Version Update | Bug Fixes

    • Two tutorials so you get a Captain right after the Captain slot unlocks.
    • Attack ranges match descriptions; memory overflow fixed.
    • Dragon Gun and Stinger DPS readouts corrected.
    • Monster HP growth after wave 2,000 slightly adjusted.
    • Training Grounds speed and offline Mine production fixed.

    Full post on Steam

  6. Demo launch

    New Heroes, New Features, and a New Boss

    • Demo released. Playtest saves did not carry over.
    • Five heroes: Pyromaniac, Flame Aide, Time Bard, Drum Cats, Toxmaster.
    • Captain deployment unlocked with Sun God (Fire) and Toxic Blood (Poison).
    • Turrets Heavy Gun and Fire Tree; six Treasures; Black Market opens.
    • Second Rift boss: Fairy Dragon, which grows stronger every time you win.

    Full post on Steam

  7. Playtest

    The Blacksmith Is Now Open!

    • Blacksmith added: enhance, enchant and reforge gear substats.
    • Diamonds now come mainly from the Mine.
    • Monster Boosts at main stages 1,000, 2,000, 3,000 and so on.
    • More shards needed for hero star-ups.
    • Auto-dismantle in the Rift, skill toggle for Auto Battle, skip-draw option, Hold Alt for skill details.

    Full post on Steam

  8. Playtest

    Playtest Update | Castle Level Cap Raised to Lv. 150

    • Castle level cap raised from 70 to 150.
    • Up to 9 heroes deployed at once.
    • Rift Raid supports Auto Battle.

    Full post on Steam

  9. Playtest

    Play Now and Wishlist!

    • First playtest: 9 heroes, 4 turrets, 2 cannons, talent trees, unlimited hero levels.

    Full post on Steam

Summaries are our own wording of the developers' posts on Steam (ISteamNews feed, fetched 2026-11-03). When the developers post an update we add it here.

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